![]() ![]() The game gets small visual corruptions only a couple of pixels wide along the edges of the screen and during my fight with the Fear the game completely froze for maybe 2 seconds a couple of times. Pretty sure it's down to OpenGL since other games that can't maintain full speed using it works flawlessly using DX11. OpenGL is too slow to keep the game at a steady 60fps at all times. ![]() Running the same cutscenes with default EE cycle rate instead they do maintain full speed.Īll in all it's in a great state, but not perfect. Sometimes in gameplay I have to use a non-default EE cycle rate of 2 to maintain speed, but with this cutscenes sometimes bog down. These areas however are rare and all in all it runs much better than the HD Collection. Even dropping the native res to 3x still only gets me rougly 75-80% in a few areas. Still visible though.ĮDIT2: To fix the rain the emulator has an option called "unscale point and line" under advanced settings and hacks.ĮDIT3: After returning to this and playing for a while I actually cannot play this att full speed at 60fps all the time. Now all I need is some adjustments to the size of the rain drops. Although that's still so much faster and better than the real deal and the HD collection. Or just restart the game.ĮDIT: Had to lower my native res to 4x at chyornyj prud where the framerate dropped to ~55. You might have to restart PCSX2 if you add the cheat file while it's running. Patch=1,EE,001D6DBC,extended,00000000 - Be sure to tick "Enable cheats" and "Enable widescreen patches" under the "System" menu of PCSX2 Gametitle=Metal Gear Solid 3 - Subsistence (SLUS_21359) ![]()
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